Supply Drop Addiction

Call of Duty makers finally found an answer to a growing problem in the COD franchise. The only revenue a company used to collect from creating a video game was through initial sales of the game itself. Call of Duty games have traditionally been released in November, right before the holidays. Activision and other COD makers would see a huge boost in sales at the end of every year, but that’s it. So how can video game makers keep squeezing money from players during the entire year? The answer: supply drops.

First introduced in Advanced Warfare in 2014, supply drops allowed the gamer to play a lottery to “win” better weapons, cooler camos, and stylish virtual gear. Sledgehammer Games, the creator of AW, put this feature in the game as an added bonus to players who either played the game a lot (and earned ‘keys’ to open supply drops with each match played), or spent actual money on “COD Points”. Each opening of a supply drop yielded three items of various rarity. Players could use their virtual ‘keys’ or COD points to open a common (smaller chance of getting a rare item) or a rare (larger chance of getting a rare item) supply drop. With each opening, players received items to further customize their character or weapon to show off to their friends… and that’s why supply drops were so successful (and honestly, quite brilliant). The video game creators tapped into the competitive and somewhat immature minds of gamers. Players could now circumvent the arduous task of getting 250 headshots to get a rare camo by purchasing more COD points. It took time and skill out of the equation in exchange for money. Thus, cash came pouring in.

Supply drops became so successful that Treyarch and Infinity Ward, the creators of Black Ops III and Infinite Warfare respectively, continued with trend. Call of Duty franchise makers could now continue to earn revenue throughout the life of the game, instead of just when a person buys the game at the store. According to Activision’s Q4 2016 earnings call, the company made an additional $3.6bn through in-game content sales (mostly from COD: Black Ops III and Overwatch). That’s unbelievable!

Some gamers might say that supply drops are ruining the game, however. I happen to agree – especially for the newest CoD game, Infinite Warfare. In Infinite Warfare, weapon variants, or different (and statistically better) versions of guns, make playing public matches much more frustrating. For example, the Erad used to be one of my favorite guns in the game. I played with the common (base) variant, and I was pretty good with it… until I came face-to-face with a player who had the legendary (rarest) variant of the gun – called the ‘cyclopean’. It literally shoots a LASER BEAM instead of regular bullets. I didn’t stand a chance. I was insta-killed time and time again by the same player. I became so frustrated with this one match that I ended up not using my Erad stock variant ever again. I knew that if I wanted a chance of winning gun battles, I needed legendary weapon variants, which are quite difficult to come by without opening supply drops.

Gauntlet Review

I remember playing Gauntlet’s demo on my uncle’s PC. Theo perating system was Windows 98 and I was 11 years old at that time. As far as I can remember, among three games (a gladiator game, Motocross and Gauntlet) I used to pick Gauntlet. Only part I can clearly remember is that I was allowed to play only 30 minutes a day!

Thank god, time has changed and we have better operating systems and we have Gauntlet’s all new version with old school ambiance mixed with modern design. And yes I have my own PC and I can play more than 30 minutes a day!

Menu is quite simple, for the first time you play the game it helps you jump in tutorial directly and it teaches you about basics and heroes. There are 4 heroes, the Warrior Thor, the Elf Questor, the Wizard Merlin and the Valkyrie Thyra. All heroes have 4 abilities, left click for regular attack, right click for heavy attack, shift for a fast movement ability and space for main skill. Right click is pretty useful for all heroes, it needs time to focus but it one shots most of the time. You can spam shift ability to dodge attacks or jump in the middle of the action, it is up to you how to use this fast movement skill. Space is the best skill and we need to wait to use it again. Yes, cooldown thing!

Warrior dishes out a good amount of damage but I can’t say he is defensive, you just need to swing your axe carefully. While you focus and attack some enemies, other enemies may hit you from other sides damaging you heavily and breaking your combo chain. Whirlwind (space) ability helps a lot. Rush (shift) is good to get out of trouble or break enemy lines before attacking them.

Elf is an archer with a nice snipe skill (right click). He is very fragile so you need to use your Dash ability (shift) carefully, you can spam it but be noted that you can be attacked while you are dashing as well. Throwing bomb (space) is good to damage lots of enemies once.

Valkyrie is a strong defensive hero, she can raise her shield to avoid serious damage, she can damage several enemies throwing her shield, she is very fast. If you find it hard to play with other heroes I definitely suggest you to play with Valkyrie. she is definitely the best for beginners.

Wizard is the hardest to play among all these heroes, I could not even figure it out, you just press some buttons to change your skill set and then you use them. Wizard has more skills than other heroes but he is harder to control, you need to combine your skills carefully.

There are 5 levels and different difficulties, you are awarded if you play harder difficulties. You get more gold and you get better looking items! I played at normal difficulty and this was just for me. Of course I tried hard difficulty but it is a bit ehmm… hard…